﻿// 基本 Event
package com.cf.game.events{
	import flash.events.Event;
	public class BaseEvent extends Event{
		public var data:Object;

		public function BaseEvent(type:String, data:Object=null, bubbles:Boolean=false, cancelable:Boolean=false){
			super(type, bubbles, cancelable);
			this.data = data;
		}
		override public function clone():Event{
			return new BaseEvent(type, data, bubbles, cancelable);
		}
	}//class
}//package